Changelog

1.2.8

2026-07-03
  • Expanded the Game Creation Festival page with the revised registration deadline, event schedule, results date, and clearer rule placement.
  • Added and refined sponsor displays, WeChat and Alipay sponsorship QR codes, award counts, and special-award titles on the festival page.
  • Improved festival registration guidance and team-leader validation errors so failed registrations explain the cause more clearly.
  • Reworked the Works Center introduction to explain uploads, review, and online experiences more clearly.
  • Unified release-package data across new submissions, updates, pending updates, review previews, and downloads.
  • Fixed review previews and downloads opening an old package after a published work submitted a new one.
  • Cleaned up historical release-package data and removed compatibility branches and display ambiguity caused by the legacy primary-package field.
  • Added database migrations to the backend release process so schema and historical-data fixes apply automatically after deployment.

1.2.7

2026-06-26
  • Added the fourth Godot Game Creation Festival page in preparation for Festival 2026.
  • Updated the top Events navigation link to open the fourth Godot Game Creation Festival page.
  • Added registration and registration-details actions, allowing team leaders to enter the team, work, and member information.
  • Added member verification using a numeric user ID and the last four digits of the member phone number.
  • Published the registered-team list with team names, leaders, and members.
  • Added registration totals, the official group QR code, and a community sponsorship QR code to the event page.
  • Added a past-events list so earlier community events are easy to revisit.
  • Improved compliance guidance for phone linking, identity verification, work uploads, and online play.
  • Corrected dates and other event details, and refined event-page presentation in light and dark themes.

1.2.6

2026-06-25
  • Improved the default Works Center order to prioritize newly published and recently updated works.
  • Changed Works Center sorting options to Default, Newly Published, and Recently Updated.
  • Changed the Works Center and Visual Novel section to load work lists on demand.
  • Made work cards more compact and reduced the icon area.
  • Made the entire work card clickable for more direct access to its details.
  • Changed work cards to show the latest update time, falling back to the publication time.
  • Replaced the icon on the left side of work details with a 4:3 cover.
  • Prioritized game or software subcategories in the event-tag area on work details.
  • Improved work-detail navigation so Back reliably returns to the Works Center.
  • Changed the admin published-work list to show the most recently published works first.

1.2.5

2026-06-24
  • Moved online games and apps to a mini-app-style full-screen runtime opened from work details.
  • Added a segmented capsule control in the runtime header for opening the work panel or returning to details.
  • Added sharing, runtime-link copying, reload, and Add to Home Screen actions to the runtime work panel.
  • Fixed runtime navigation so returning after launching from details preserves the original back path.
  • Made the runtime capsule draggable by long press, with its position reset after leaving the runtime.
  • Added automatic orientation requests on mobile based on each work landscape or portrait setting.
  • Improved full-screen online playback by keeping the running content on its dedicated page.
  • Added combined ordering for retained and newly uploaded screenshots, preserving the final order in review and after publication.
  • Expanded screenshot-count validation to check the final deleted, retained, added, and reordered set against work-type requirements.
  • Improved submission and editing errors, including clear reasons for non-author edits and disallowed work states.
  • Improved admin data loading for published works and resource classifications.
  • Completed compatibility work for account capability rules and removed dependencies on legacy permission fields.

1.2.4

2026-06-22
  • Rebuilt account access control around feature-specific capabilities and removed the obsolete level-based permissions.
  • Consolidated admin navigation into the operations dashboard and moved profile settings into an in-page dialog.
  • Added online-time and presence statistics with per-platform heartbeats and aggregate display.
  • Consolidated streak, total check-ins, coins, online time, and current presence into the profile statistics card.
  • Improved state synchronization across daily check-ins, tasks, and leaderboards while reducing duplicate status information.
  • Improved review-submission progress by separating text, image, and archive stages for clearer large-file upload feedback.
  • Expanded release-package updates with retain, replace, and remove actions, avoiding needless reuploads of unchanged packages.
  • Fixed deployment-directory handling for online work review and publication, preventing incorrect paths in previews and released runtimes.
  • Clarified the lifecycle of published, pending, and unreferenced assets across failed reviews, unlisting, and cleanup.
  • Added a Godot Engine download-statistics API with scheduled server-side caching and download-page totals.
  • Updated the download page for Godot 4.7 Stable and refined its headings, statistics card, and mobile layout.
  • Improved shipping-information guidance and added detailed address rules.
  • Updated the homepage Godot 4.7 Stable article link to open the matching article.

1.2.3

2026-06-19
  • Expanded work history so each selected version shows its own copy, images, release packages, and online-play entry.
  • Improved upload and review asset management with multi-platform and multi-architecture package labels, review downloads, and target-platform display.
  • Refined work cards and details, standardized labels such as “Play Online,” and tailored icon, cover, and screenshot presentation by category.
  • Improved image handling on the upload page, including covers, screenshot limits, orientation guidance, and retained screenshots.
  • Expanded profiles and account details with shipping-address management and public coin, check-in streak, and badge information.
  • Added coin and check-in leaderboards with current balance, all-time peak, total earned, current streak, total check-ins, and best-streak views.
  • Improved daily check-ins with a post-check-in leaderboard link and less repetitive coin and streak information.
  • Improved notifications with chronological recent messages and clearer unread states.
  • Expanded error feedback across uploads, reviews, work details, and event tags with clearer failure reasons.
  • Revised homepage, About, and event copy and improved navigation between the Visual Novel section and its event page.

1.2.2

2026-06-18
  • Added a Visual Novels section for browsing all works in that category.
  • Added version-history switching to work details, with the information, release packages, and online-play entry for each version.
  • Improved the personal-center entry so /user automatically opens the signed-in user's profile.
  • Limited phone-linking prompts to account and work-related pages.
  • Refined task-reward reminders so claimable rewards show badges only on the avatar and task manager, without using the notification badge.
  • Standardized work-card categories across the Works Center, review dashboard, and profiles so internal enum values are never displayed.
  • Made the Konado Visual Novel Creative Week tag link to its event page.

1.2.1

2026-06-17
  • Rebuilt the work-upload flow, completing new submissions, published-work updates, version details, release packages, image assets, and review-state management.
  • Moved published-work updates to the profile page and allowed the current version number to remain when the release package is unchanged.
  • Added direct online previews and correct submission-package downloads to review, with automatic publication after approval.
  • Completed version retention so approved versions remain stored; old-version visibility now affects only display and access, never historical assets.
  • Added an OSS cleanup index and scheduled cleanup for pending, rejected, or replaced temporary assets while excluding published versions.
  • Refined upload categories: games and software default to online mode and alone show the online/download choice, while plugins and templates show compatible versions.
  • Expanded event-tag rules so works marked as both online games and visual novels can select Konado Visual Novel Creative Week.
  • Expanded submission validation with clear prompts for missing categories or interaction modes, preventing invalid works from entering review.
  • Improved account-security details with masked phone numbers, email addresses, and legal names, plus separate linked QQ and WeChat nicknames.
  • Fixed state synchronization after linking a phone through WeChat login and separated verification-code and already-linked-phone failures into clear messages.
  • Improved task management with the task list shown by default and distinct claimed, incomplete, and other states.

1.2.0

2026-06-16
  • Added an All Test Builds entry to the Download Center.
  • Added engine-download filters for the 3.x and 4.x series and individual versions.
  • Improved the download page layout and text sizing on mobile and fixed horizontal overflow in resource lists.
  • Refined the version-entry card layout on the More Downloads page.

1.1.10

2026-06-15
  • Moved the technical forum and open-source projects into the Engine Resources list on the left side of the footer.
  • Removed the version-archive entry that duplicated Download Center information.
  • Added a changelog page that lists website changes from newest to oldest.
  • Removed the obsolete Return to Download Center link from the top of the changelog.

1.1.9

2026-06-15
  • Changed published-work edits into pending updates on the same record, preserving the work ID, statistics, and reviews when approved.
  • Changed the starting balance to 600 coins and added rewards of 100 coins for a first published work and 30 coins for a submitted review.
  • Stopped requiring icons, screenshots, and ZIP archives to be reuploaded when editing published works; only changed content is submitted.
  • Changed profile work lists to a responsive app-store-style grid and added view counts.

1.1.8

2026-06-15
  • Standardized work-detail URLs as /asset/{work ID}.
  • Standardized profile URLs as /id/{numeric author ID}.
  • Made author avatar cards link directly to the author's profile.
  • Added view counts to profile work lists and changed them to a responsive app-store-style grid.
  • Fixed incomplete loading of public author works and review sections for signed-out visitors.

1.1.7

2026-06-15
  • Changed work lists to load 24 items initially and fetch more during downward scrolling.
  • Fixed signed-in pages remaining visible after a session expired.
  • Moved public profiles to numeric IDs and removed the legacy profile entry.
  • Improved image-asset loading so images remain available after server migrations.

1.1.6

2026-06-14
  • Separated Play Online and Download statistics for works that support online play.
  • Refined online-play, download, and coin-cost messaging on work details.
  • Improved profile access and navigation.

1.1.5

2026-06-09
  • Fixed the local session state not refreshing promptly after profile or avatar changes.
  • Redirected users to sign in after changing their email address and refined the success message.
  • Clarified that uploaded release packages must contain index.html.
  • Improved Works Center copy and layout to explain uploads, online play, and review more clearly.

1.1.4

2026-06-05
  • Launched the Works Center, work details, work uploads, and personal work management.
  • Added upload permissions, review queues, approval and rejection actions, and featured-work management.
  • Moved upload tags to server-provided choices and added screenshot-count, file, and form validation.
  • Added author details, screenshots, ratings and reviews, and version history to work details.
  • Added pagination, search, a featured carousel, and tag filtering to the Works Center.

1.1.3

2026-05-31
  • Improved WeChat linking redirects and authorization callbacks.
  • Strengthened security for WeChat sign-in and account linking.
  • Fixed verification-code refresh issues in WeChat and phone linking.
  • Improved third-party sign-in errors to make authorization failures easier to diagnose.

1.1.2

2026-05-30
  • Added a callback page for completed WeChat linking.
  • Improved redirects after third-party account linking.
  • Added handling for mobile authorization flows.

1.1.1

2026-05-30
  • Completed the frontend flows for QQ, WeChat, and phone sign-in and account linking.
  • Connected the personal center, check-in history, work uploads, and related pages to live account data.
  • Added an admin review dashboard and dynamic news management.
  • Added phone linking, identity verification, the developer agreement, and permission prompts.

1.1.0

2026-05-13
  • Added QQ and WeChat authorization callback pages.
  • Improved QQ sign-in reliability.
  • Strengthened third-party sign-in security.

1.0.15

2026-05-13
  • Strengthened QQ sign-in security.
  • Improved error handling for failed authorization.

1.0.14

2026-05-12
  • Fixed QQ sign-in failing to complete in some scenarios.
  • Fixed an issue on the QQ sign-in page.

1.0.13

2026-05-12
  • Added a QQ sign-in authorization callback page.
  • Adjusted the site logo size.

1.0.12

2026-05-08
  • Added partner information.
  • Updated open-source project names and links.
  • Added an entry to the static documentation site.

1.0.11

2026-04-19
  • Added a QQ sign-in page.
  • Added a WeChat sign-in page.
  • Adjusted the sign-in page layout and privacy-policy presentation.

1.0.10

2026-04-19
  • Published two new articles.
  • Revised copy on the Godot Festival page.
  • Added video, code-block, and bold-text support to articles.
  • Updated the new-version highlights link.
  • Improved content loading on the open-source projects page.

1.0.9

2026-04-19
  • Added and adjusted the QQ sign-in button.
  • Improved content loading on the open-source projects page.

1.0.8

2026-04-11
  • Updated the Godot version shown on the homepage to 4.6.2.

1.0.7

2026-04-02
  • Improved site error monitoring.
  • Changed download-page versions and links to update dynamically.
  • Fixed page-loading issues introduced by dynamic download data.

1.0.6

2026-03-31
  • Changed open-source project resources to update automatically.
  • Improved deployment reliability in test and production environments.

1.0.5

2026-03-30
  • Added Mulerun content.
  • Revised article copy.
  • Optimized page image sizes.

1.0.4

2026-03-27
  • Improved search-engine metadata.
  • Replaced the website logo.
  • Added a WeChat sign-in callback page.
  • Strengthened access security for sign-in callback pages.
  • Added site error monitoring.

1.0.3

2026-03-25
  • Moved three legacy projects to the open-source projects page.
  • Updated open-source projects and page copy.
  • Added an Ended state to event pages.
  • Added a password-recovery flow.

1.0.2

2026-03-20
  • Standardized the download-page URL as /download.
  • Added event check-in and its opening-time display.
  • Optimized image sizes and sponsor presentation in dark mode.
  • Added a Back to Top button.
  • Added an external link to the online game showcase.
  • Made sponsor logos clickable.

1.0.1

2026-03-16
  • Fixed the mobile hamburger menu.
  • Fixed the mobile menu not working in Safari.
  • Improved error feedback for failed registrations.
  • Published a Godot 4.6.2 RC1 article.
  • Added check-in and opening-time details to the event page.

1.0.0

2026-03-14
  • Launched the redesigned website homepage.
  • Launched sign-in and registration, profiles, the Download Center, events, open-source projects, and About pages.
  • Added event registration, check-in, badge redemption, and feedback entry points.
  • Improved dark mode, mobile responsiveness, page images, and search-result metadata.
  • Standardized the GodotHub site name, default country, and core copy.

0.9.9

2026-03-13
  • Refined copy for About, downloads, feedback, and event registration.
  • Added articles, Lunar New Year greetings, and event QR codes.
  • Fixed navigation after dark-mode changes, the About-page QR code, and registration refreshes.
  • Adjusted user pages, the default country, badge redemption by check-in code, and check-in status messages.
  • Improved image performance and resized the support QR code.

0.9.8

2026-03-12
  • Completed badge-page integration and event registration and check-in flows.
  • Standardized the GodotHub name and default avatar.
  • Redesigned the homepage and polished the download page, event pages, and footer.
  • Updated numerous page images and removed invalid footer links.
  • Improved active navigation states and button interactions.

0.9.7

2026-03-11
  • Added a historical-version download page.
  • Added the About page.
  • Added registration-record text to the legacy site.

0.9.6

2026-03-10
  • Added event pages.
  • Added QQ sign-in.
  • Added the open-source projects and download pages.
  • Updated the default avatar.

0.9.5

2026-03-09
  • Adjusted the redesigned navigation bar.
  • Added verification landing pages for password resets and email-address changes.
  • Updated copy details on the legacy site.

0.9.4

2026-03-08
  • Added site-content maintenance guidance.
  • Changed registration to use email activation links.
  • Separated usernames from display names.
  • Added password-length limits and completed the email and password change flows.

0.9.3

2026-03-07
  • Adjusted responsive rules for mobile and desktop.
  • Fixed several mobile display issues.
  • Added an email-activation page.

0.9.1

2026-03-05
  • Added profile pages.

0.9.0

2026-03-04
  • Added sign-in and registration pages.
  • Implemented the basic sign-in and registration flows.
  • Began integrating avatar uploads.

0.8.8

2026-02-27
  • Updated outdated GitCode links on the legacy site.

0.8.7

2026-02-17
  • Updated the legacy site version information to Godot 4.6.1.
  • Switched the legacy site to its Lunar New Year mascot.

0.8.6

2026-02-13
  • Updated outdated links on the legacy site.
  • Updated introduction content on the legacy site.
  • Updated sponsorship information.

0.8.5

2026-02-12
  • Added the hero artwork for the redesigned website homepage.
  • Completed mobile support for the homepage.
  • Kept the navigation bar visible on mobile.

1.3.0

2026-07-09
  • Added a Center entry where signed-in users can browse and open online software, games, and documents.
  • Explicitly muted online games and software on exit, fixing audio that continued after returning.
  • Improved project creation with Import, Delete and Create, and Back choices when the target directory already contains a project with the same name.
  • Android: Added a prompt to close a running Godot editor or game before reopening a project.
  • Android: Reduced cases where opening a project required a second tap after closing the previous one.
  • HarmonyOS: Changed games launched from the editor to run directly in the window.
  • HarmonyOS: Fixed occasional crashes when closing and relaunching a game.
  • HarmonyOS: Improved Godot editor management with a prompt to clean up previous processes when switching projects.
  • HarmonyOS: Fixed export-template downloads requiring a manual network connection first.

1.2.1

2026-07-02
  • Improved the project File Manager dialog to prevent long button labels from breaking the mobile layout.
  • Simplified the verification-code dialog and fixed the code area being obscured on phones.
  • Android: Added access to file management by tapping a project in Project Manager, matching HarmonyOS.
  • HarmonyOS: Unified `app_name` and `EntryAbility_label` across the main and dynamic modules, resolving the app-market review warning that the default-language name differed from the Simplified Chinese name.

1.2.0

2026-07-01
  • Added a Community Account entry with phone sign-in, online-time statistics, profiles, and works.
  • HarmonyOS: Fixed incorrect responses when clicking controls such as the main menu, expand or collapse actions, and the filter button while creating nodes.
  • HarmonyOS: Fixed Label text not refreshing immediately after edits.
  • HarmonyOS: Improved editor 3D viewport stability and fixed intermittent Vulkan device-lost errors on some devices.
  • HarmonyOS: Added file management from Project Manager, including file and directory export plus archive import and automatic extraction.

1.1.0

2026-06-19
  • Standardized Godot version names, including RC and beta labels.
  • HarmonyOS: Added Godot 4.7 Stable alongside 4.6.3.
  • HarmonyOS: Fixed configuration errors in the adaptation package, reducing build dependency issues.

1.0.9

2026-06-13
  • Added a download-statistics service and GodotHub download totals on the homepage.
  • Added controller state and local caching for download statistics to reduce duplicate network requests.

1.0.8

2026-06-09
  • Fixed export-template installation so it no longer rewrites the archive structure.
  • Android: Limited builds to arm64 to remove unused ABI overhead.
  • Android: Improved AAB and APK builds, obfuscation symbols, and packaging.

1.0.7

2026-06-09
  • HarmonyOS: Fixed an incorrect template path in the dynamic module.
  • HarmonyOS: Added a phone signing configuration for signed device builds and debugging.
  • HarmonyOS: Updated the signing profile and version information.

1.0.6

2026-06-08
  • HarmonyOS: Added automatic portrait and landscape rotation at the editor entry for a better landscape experience.
  • HarmonyOS: Added mobile-data confirmation before downloading dynamic modules and fixed downloads over cellular networks.

1.0.5

2026-06-04
  • HarmonyOS: Improved the engine-host lifecycle so the editor starts only after dynamic-module installation completes.
  • HarmonyOS: Added an engine-readiness model that distinguishes not downloaded, downloading, installed, and ready-to-launch states.
  • HarmonyOS: Fixed the launch-theme default to use the dark launch style.
  • HarmonyOS: Updated AppScope, build-profile, and application metadata.

1.0.2

2026-05-30
  • Added user agreements and privacy policies in Simplified Chinese, English, and Traditional Chinese.
  • Added project import, file-ownership records, and import validation.
  • Added Community, QQ group QR code, and WeChat group QR code entries.
  • Added a daily-fortune card to the homepage and adjusted settings and default theme colors.
  • Configured release signing, app icons, and store assets for Android and HarmonyOS.
  • Desktop: Changed the default window size on Windows, Linux, and macOS to 1600x900.
  • Android: Fixed VAOS project paths and improved Android editor compatibility.
  • HarmonyOS: Integrated the new Godot 4.6 module and added support for launching the HarmonyOS editor.

1.0.0

2026-05-27
  • Rebuilt GodotHub as a new multiplatform app with a cross-platform project structure.
  • Added Godot 3 and Godot 4 release lists, downloads, installation, uninstallation, and local cache management.
  • Added project creation and opening, engine switching, download-directory migration, and a local JSON database.
  • Added CLI access to core GodotHub features from the terminal.
  • Android: Integrated VAOS to install and launch the Android Godot editor.

0.5.1

2026-04-02
  • Fixed WebView compatibility and updated the Community entry URL.
  • Fixed resource matching for the C# Godot editor and export templates.
  • Added a check that the Godot executable exists and can run before opening or creating a project.
  • Added a settings controller for more reliable interface updates after changing the language, theme, font size, or related options.
  • Fixed installation progress disappearing after navigation or rebuilds, with continuous feedback through download, extraction, and finalization.
  • Linux: Improved editor executable detection and permission checks, and automatically granted execute permission after installation.

0.4.9

2026-03-28
  • Updated the release-list API and improved network access.
  • Fixed editor-archive extraction paths, correctly handling top-level directories, regular files, and console executables.
  • Replaced the app icon and updated icon assets for Android, iOS, macOS, Windows, Web, and Snap.
  • Fixed installed-editor lookup when opening projects and added fallback matching by base version.
  • Removed the legacy News entry and changed Community to open in a WebView.
  • Desktop: Improved Godot executable path resolution.

0.4.4

2025-07-29
  • Added warnings for missing or unavailable engine versions.
  • Improved the project-list engine selector so it remains visible when a project's recorded version is missing.
  • Regenerated engine choices from currently installed versions when switching, reducing failures caused by invalid versions.

0.4.3

2025-07-28
  • Fixed download and installation for Mono and C# export templates.
  • Corrected mirror matching to prevent downloads from using the wrong path.

0.4.2

2025-07-25
  • Improved homepage announcement Markdown with scrolling for long content.
  • Removed legacy news-list logic, duplicate code, and obsolete entries.

0.4.1

2025-07-25
  • Switched the domestic export-template source to the GodotHub mirror.
  • Changed the Community and Store entry to show the GodotHub Community in a WebView.
  • Improved update checks and network errors so the legacy check flow no longer blocks the Community page.
  • Linux: Improved engine-resource filtering for Godot 3 and 4 and for GDScript and C# package-name differences.

0.3.2

2025-06-02
  • Adjusted theme-setting writes to reduce persistence failures.
  • Linux: Fixed editor installation failures.

0.3.1

2025-06-01
  • Upgraded core dependencies and added desktop capabilities such as `file_picker` and `window_manager`.
  • Reorganized the installation page into Godot and Godot C# columns with version selection, installation state, export-template state, and action menus.
  • Added Godot 3 and Godot 4 project templates that generate the matching `project.godot`, icon, and default scene.
  • Added project import from an existing directory, validating `project.godot` before copying it into the GodotHub projects directory.
  • Integrated Godot Asset Library search, filters, Markdown details, download progress, and installation into projects.
  • Changed the engine release list to prefer the GodotHub mirror API and fall back to the official download source.
  • Removed early demo and legacy template pages, consolidating navigation into Home, Engines, Projects, Store, and My pages.
  • Desktop: Enabled window management and changed the initial window to 1080x720, centered on screen.

0.2.2

2025-03-15
  • Improved download sources and installation UI on the export-template page.
  • Updated engine-download mirrors to prefer the GodotHub release-list API.
  • macOS: Fixed plugin registration and dependency handling, improving desktop build compatibility.

0.2.1

2024-11-06
  • Improved compatibility for existing projects by filling in engine versions and last-opened times when GodotHub metadata is missing.
  • Added Godot major-version detection so projects on the same major version can install matching plugins.
  • Displayed unknown versions as `0.0.0`, preventing legacy projects from crashing when the version field is missing.
  • Improved recent-project messages when the version or last-opened time is unavailable.

0.1.8

2024-11-05
  • Made the project list refresh automatically after import, without requiring a restart or manual navigation.
  • Added Chinese and English messages for failed imports, duplicate names, missing `project.godot`, copy failures, and related errors.
  • Windows: Updated MSIX packaging dependencies and version configuration.

0.1.6

2024-10-29
  • Rebuilt Chinese and English text resources around JSON and enum structures.
  • Expanded localization across Home, Engines, Projects, Plugins, and Settings.
  • Added Godot 3 project templates and separate Godot 3 and Godot 4 structures during project creation.
  • Improved project management with create, import, delete, and open actions plus recorded engine versions and last-opened times.
  • Improved font-size scaling, errors, and localized display on the installation and plugin pages.
  • Added a directory-copy utility, prelaunch initialization, and persistent theme settings.

0.1.2

2024-08-13
  • Improved the project-management layout and project-creation experience.
  • Improved the plugin-page layout and plugin search and installation.
  • Added a default Godot project icon and updated the standard project template.
  • Added a standalone News page and divided Home into announcements, news, and recent projects.
  • Android: Added the network-permission declaration so news, plugins, and engine lists load correctly.

0.1.1

2024-08-11
  • Initialized the community app with Home, Posts, Plugins, Projects, and related pages.
  • Added Chinese and English switching, light and dark themes, theme colors, font sizing, and start-page configuration.
  • Added export-template installation, including `.tpz` downloads into the Godot templates directory.
  • Added project management for creating standard projects, recording engine versions, opening projects, and deleting projects.
  • Added a Godot plugin store with search by version, category, license, and other filters.